KQ-486 · PARALLAX/INK

Parallax Ink

The interface with depth from its own type: large, heavy type sits nearer and small text sits farther, and the pointer shifts the layers by their depth, so the page has parallax without a single 3D element. The depth comes from the ink's scale.

KQ-486 · PARALLAX/INK

Basinworks · spillway board

Three gates, and the basin holds its depth.

Nothing on this board is a separate image. The ink is one real texture, split by how solid each mark reads — a heading stays together and drifts near the glass, a line of prose scatters thin under the blur and stays with the page.

Depth

38.42 m38.42 m

Discharge

112 m3/s112 m3/s

Reserve

76%76%
GateHeadState
Crest gate4.6 mopen
Draw gate2.3 mholding
Relief gate0.0 mshut

nearer things move more

Install

One command — the source lands in your repo. Or copy it from the Code tab.

$ pnpm dlx shadcn@latest add @kinetiq/parallax-ink

Props

PropTypeDefaultDescription
shift / layersnumberThe largest parallax shift in px and how many depth layers the ink is split into.
shadownumberA soft shadow under the nearest layer.